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A few blog posts ago I was lamenting about the fact that there were not many grid-based dungeon crawlers that were released in 1984. Then Shadowkeep came along and basically said; “Hold my beer.”
I still can’t get over how ambitious this game is. The going is slow, but I am appreciating the experience so far. Now that I have dungeon levels 4, 5, and 6 mapped out the plot and quest are starting to present themselves better.
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When you leave the inn and enter the keep, each of the dungeon levels can be accessed from the stairway. Levels 1 – 4 can be easily accessed but each successive dungeon level requires a password in order to access. The password for each dungeon level can be found as clues on the different levels. When you encounter a Rune of Death hanging up on the wall, you can cast Perceive or use the Eldritch Staff to receive a clue. For example, the clue on the 4th dungeon level was; “PASS uttered with determination allows passage into the sixth door of death. “
Another clue that I discovered on the 4th level was: “A helping hand can be found in the strangest places.” This must have been referring to a desk that I found on the 4th level. Searching the desk revealed Gloves of Cold.
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The fifth level was more enjoyable to map out and seemed to be less maze-like than the previous levels. On this level there was a throne room, I discovered a tiny sword, a silver rose, and a silver helm. The helm was behind a hidden panel and seems very important.
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There were two clues that I also discovered on this level. The first clue read: “with the word FRIEND pass beyond the 7th door if you dare.” In the throne room I had one of my characters sit on the throne and I was suddenly thrown to the floor and writhing in pain. The second clue reads; “The wizards helm allows the wearer to accomplish much that no mortal could.” It just now registered with me that I should have one of my wizards don the silver helm and then sit upon the throne to see what happens. I am currently exploring the 7th dungeon level so this is still easily done.
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The sixth dungeon level was much more difficult to map out than the previous level. I again found a Rune of Death and received another password to access a new dungeon level. On this level I encountered a huge vault, and I could not open the door no matter what I tried. In a room nearby the entire floor resembled a chessboard with a giant Rook standing by itself. When I slid the Rook across the floor, I heard a massive THUNK in the distance. When I returned to the vault it was open!
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The vault contained silver armor, a Gem of Change, and a Book of Notes. When I read the Book of Notes, I discovered the following useful information:
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So, it would appear that this is a game where I need to find several items in order to complete my quest. I already have the silver helm which is mentioned above, it looks like I need to find the Book of Darkness and the Staff of Rogarth still and then search for a crystal pillar. I still am not quite sure how many levels make up the dungeon.
I am currently exploring and mapping out level 7 and the battles are much harder and far more deadly. I am hoping that my next post is one which details my final victory.
Until next time…