Heimdall

You play as Heimdall, a demi-god based in Norse mythology. Heimdall’s job is to protect the entrance to Asgard, the home of the gods, from all evil, including the terrible Ragnarok, when all the evil forces come together to try and destroy the gods and ultimately everything. Unfortunately, Ragnarok is on its way and if that wasn’t bad enough, Loki, god of mischief, has hidden Thor’s hammer, Odin’s sword, and Frey’s spear in three lands: the land of men (Midgard), the land of giants (Utgard) and the land of the gods (Asgard). You, as the newly mortalized Heimdall, must visit each of these lands to collect the god’s weapons. Each land has around 15 islands and each island has countless rooms.

When you start your mission you are given three sub-games to complete. How well you complete these games determines Heimdall’s stats (strength, agility, etc) as well as how many people he can choose from to make up his party. If you don’t do well then you won’t get the full 30 characters to choose from and some of the better ones will not be available to you.

The first sub-game is the Axe Throwing Contest. Here you must throw axes at a young barmaid tied to a stock by her pigtails. The idea is to hit the pigtails and not her! Unfortunately, because Heimdall is a bit drunk, your cursor wobbles all over the place! The second sub-game is Pig Catching (where you must chase and hopefully catch a pig in its pen) and the third is the Long Boat Fight (where you must try and get to the other side of the longboat without being thrown overboard).

Once you’ve done this it’s time to wander around the isometric landscape solving puzzles and killing baddies (in a similar style to Cadaver) until you eventually find one of the god’s missing weapons.


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Year: 1991

Themes: Action RPG

Genere: Role-Playing (RPG)

Platform: Acorn 32-bit, Amiga, Atari ST, DOS, SEGA CD

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