Knight Bewitched 2 is a jRPG featuring the story of a group of heroes and mercenaries as they work together to restore a lost kingdom and face a new threat in the world of Ambrose.
- Turn-based jRPG gameplay with a 4-person party and 8 total party members
- SNES-style 16-bit pixel graphics
- Adjustable difficulty – play on Casual for a story-driven experience or Heroic for a real challenge
- Play with on-screen enemies for more control or classic random encounters
- Face rare and mighty Alpha Beasts for treasure and glory
- Find 40 unique Skill Enhancers hidden across the Ambrose Underworld
- Game length: ~12+ hours
The death of Typhus the World-Breaker brought peace to the world of Ambrose–temporarily.
Three months after the events of Knight Bewitched, mercenaries Rae and Alex are hired by the Deepforge Expedition to explore the ruins of an ancient Halonian temple. Beneath the temple is an entrance to the Ambrose Underworld and the expedition’s target, the lost fortress Deepforge I.
Though Deepforge I is successfully reclaimed, questions arise after the discovery of a mysterious cult embedded within the expedition. Now Rae and Alex, alongside heroes Ruth, Gwen and other allies, must investigate and discover the truth behind the cult and the Deepforge Expedition before it’s too late.
Knight Bewitched 2 is a stand-alone game, but it helps to have played the first Knight Bewitched for context and character backstory. Knight Bewitched 2 is the second entry in the Knights of Ambrose Saga.
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