Knight’s Quest

Knight’s Quest is a role-playing game for the TRS-80.

You are a young knight of the Kingdom of Norsax, and have just come of age to partake in your first quest. The king will ask you to either retrieve the Gold Chalice from the Mountain Demon or the Gold Anchor from the Sea Demon.

The player must move to different locations in the kingdom by following roads, and it takes them 1 day to travel to a new location on the map. As the player moves, they can encounter foes, who can be challenged to combat, or may challenge to player to battle. If the player is successful they receive silver coins, but also take damage dependent on their own reputation and the monster’s strength. These silver coins can be used to restore the player’s strength, as they heal if they spend more than one day in a location. The player can encounter healing springs which increase the rate of healing. The player can also encounter monasteries, which may grant a silver dagger that can automatically win a combat. As the player explores, they will learn the location of their true foe, and if victorious in combat, can return their treasure to the castle in the center of the map. The quest is over when the player returns to the castle or is killed. You can read about my experience with Knight’s Quest HERE


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Year: 1978

Themes: Turn-based strategy

Genere: Role-Playing (RPG)

Platform: TRS-80

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