Seiken Densetsu a.k.a. Final Fantasy Adventure

The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.

One of the first action/RPGs for the original 8-bit Game Boy (and the first real one worth playing)! In Japan it was known as Seiken Densetsu. They slapped the Final Fantasy name in the English release to make more $$$. Thwart the Dark Lord of Glaive (Shadow Knight in the Japanese version) and his sorcerer assistant Julius Vandole from destroying the Tree of Mana and dooming their world. You can equip a variety of special weapons. Companions assist you in battle.

Sword of Mana is a Game Boy Advance remake of Final Fantasy Adventure! The gameplay, features, and art style was adapted from Legend of Mana on the PlayStation 1. The general storyline is retained from the original. There are much more characters and dialogue. You still have a companion character fighting alongside of you. The layout of the world, towns, and dungeons were completely remade, creating an entirely new game.


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Year: 1983

Themes: Turn-based strategy

Genere: Role-Playing (RPG)

Platform: Game Boy, PC-8000, PC-88

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