PLATFORMS

Cells & Serpents is a roleplaying game for multiple systems. The player explores a series of unending randomized dungeon rooms fighting monsters and looking for treasure. At any time the player can choose to move left, right, or forwards. These can take the player to stairs up, stairs down, a blank wall, corridors, rooms, or doors. … Continue reading “Cells & Serpents”

Year: 1983

Platforms: Atari 8-bit, BBC Micro, Commodore PET/CBM, Sharp MZ-80K/700/800/1500, TRS-80, VIC-20, ZX Spectrum

Genre: Role-Playing (RPG)

Theme: Turn-based strategy


A long time ago, the great wizard Zot forged an orb of power. He soon vanished, leaving behind a vast castle filled with monsters, traps, and great treasures including the orb of power. The player takes the role of a bold adventurer in search of the orb of power and whatever other treasures he can … Continue reading “The Wizard’s Castle”

Year: 1979

Platforms: Commodore PET/CBM, DOS, Exidy Sorcerer, TRS-80, Windows

Genre: Role-Playing (RPG)

Theme: Turn-based strategy


The Dungeon of Danger is a text-based roleplaying game released for multiple systems. The player starts on a random location in a dungeon a number of levels down, with the goal to escape to the surface. Each level of the dungeon is divided into an 8 x 8 grid, where different rooms contain passageways, combats, stairs, … Continue reading “The Dungeon of Danger”

Year: 1980

Platforms: Apple II, Atari 8-bit, Commodore 64, Commodore PET/CBM, TRS-80

Genre: Role-Playing (RPG)

Theme: Interactive fiction / text adventure


Explore is a simple text-based exploration game. It uses a simple text parser with which the player can move around. The game world is divided into multiple levels of a cavern complex. The goal for the player is to find coins and to escape unharmed. From time to time the player will encounter enemies that will … Continue reading “Explore (1980)”

Year: 1980

Platforms: Commodore PET/CBM

Genre: Adventure

Theme: Interactive fiction / text adventure


Will ‘o the Wisp is a satirical approach of textual adventure games. In the game the player takes on the role of a poor country boy about to be married to the beautiful Brunhilde. The boy can stay in his shabby shack and watch T.V. or explore the neighboring forest and get inadvertently lost. Since this … Continue reading “Will ‘O the Wisp”

Year: 1980

Platforms: Apple II, Commodore 64, Commodore PET/CBM

Genre: Adventure

Theme: Interactive fiction / text adventure


Trek Adventure is a text-adventure game inspired by the Star Trek TV series and subsequent movies. In the game the player starts at the wrecked bridge of the Enterprise after a freak ion storm. It is up to the player to fix the ship again and prevent it from crashing into a planet. The game plays … Continue reading “Trek Adventure”

Year: 1980

Platforms: Commodore 64, Commodore PET/CBM, Ohio Scientific, TRS-80, VIC-20

Genre: Adventure

Theme: Interactive fiction / text adventure


Time Traveler is a text adventure game. The object of the game is to travel back in time and obtain 14 rings. Each ring is hidden in a different time era and possesses a special power that can help the player on his quest. The player then has to return with all of them to the … Continue reading “Time Traveler”

Year: 1980

Platforms: Apple II, Commodore PET/CBM, TRS-80

Genre: Adventure

Theme: Interactive fiction / text adventure


It all started with your great-great-grandfather who was a High Admiral and one of the founding officers of the Patrol. All generations since then have served in the Patrol. Now it’s your turn and two years into you are still a lowly Ensign Seventh Class. Your direct report, Blather, is really making your life miserable. … Continue reading “Planetfall”

Year: 1983

Platforms: Amiga, Amstrad CPC, Amstrad PCW, Apple II, Atari 8-bit, Atari ST, Commodore 128, Commodore 16, Plus/4, Commodore 64, Commodore PET/CBM, DOS, Macintosh, PC Booter, PC-98, TRS-80, TRS-80 CoCo, Tatung Einstein

Genre: Adventure

Theme: Interactive fiction / text adventure


Telengard is an earlier example of a “dungeon crawler” role-playing game–albeit with a top-down view- with either real time movement (DOS version) or turn-based movement and turn based combat. Telengard is also played in real time, which means that monsters can attack even when the player’s character is not moving. The player controls a single adventurer, … Continue reading “Telengard”

Year: 1982

Platforms: Apple II, Atari 8-bit, CP/M, Commodore 64, Commodore PET/CBM, DOS, FM-7, PC-88, PC-98, TRS-80, Windows

Genre: Role-Playing (RPG)

Theme: Roguelike


In Rescue at Rigel, you take the part of Sudden Smith, a human adventurer teleported down by transporter beam inside a six-floor, sixty-room complex inhabited by an alien race, the Tollah. Scattered throughout the base, which has been hollowed out of an asteroid orbiting Rigel, ten humans are held captive, one in each of ten different … Continue reading “Rescue at Rigel”

Year: 1980

Platforms: Apple II, Atari 8-bit, Commodore PET/CBM, DOS, PC Booter, TRS-80, VIC-20

Genre: Role-Playing (RPG)

Theme: Real-time strategy


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